A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!
Hey Everyone! Sorry again for the delay on this update, the artillery was a bit harder to implement then I thought it would be. Over the summer i'm going to try and have more frequent Bi-Weekly updates!
[h1]Changes/Additions[/h1]
[list]
[*] Controllable Artillery
[*] New buildable (Artillery piece 1)
[*] New buildable (Artillery piece 2)
[*] Indicators for which scenarios have been played
[*] Indicators for which scenarios have been completed
[*] Artillery now damages the player
[*] Fixed bug where artillery does way to much damage to structures
[*] Multiselect troop button
[*] Custom scenarios section
[/list]
Hope you all like the update! let me know any bugs/suggestions you have in the comments below!