Update #16! Improved Cover system, Improved Command map UI & bug fixes!

Rising Front

A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!

Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned! [h1]Changes/Fixes[/h1] [list] [*] Added time period filters for the command map [*] Expanded scroll view for map select [*] Fixed cover positions not working properly [*] Improved Cover Positions on custom maps [*] New Icons for troops [*] New Icons for Fire Support [*] Support for multiple guns on a static emplacement [/list] Merry Christmas! - Jack