Here is the update announcement for Zundamon Castle. The contents of the two updates from 1/23 and 1/25 are summarized below.
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[h2]【Added Content / Specification Changes】[/h2]
[olist]
[*] Implemented a feature to select multiple buildings of the same type on the screen by double-clicking
[*] Changed the display of soldiers when selected, from a circle under their feet to an outline around the unit
[*] Removed the specification where the level-up cost of soldiers increases after reaching level 100
[/olist]
[h2]【Bug Fixes】[/h2]
[olist]
[*] Fixed a bug where new MOD posts could no longer be made
[*] Fixed a bug where the efficiency bonus of the Curved House wasn’t working
[*] Fixed a bug where fields and rice paddies that were paused in winter would not resume in spring
[*] Fixed a bug where the construction time for the Lime Kiln was set to 0
[*] Fixed a bug where effects such as currency shortages and bountiful harvests would persist even after the event ended
[*] Fixed a bug where pressing the level 10 button consumed costs beyond the maximum level
[/olist]