The update from 1/23 to 1/25 the building's double-click multi-selection feature

Here is the update announcement for Zundamon Castle. The contents of the two updates from 1/23 and 1/25 are summarized below. [url={STEAM_CLAN_IMAGE}/45310811/66408844b917bdad58c4a62f87502adefe97dc2c.jpg][img]{STEAM_CLAN_IMAGE}/45310811/af88862986d8d10cfbfe842c17acbf18538934bc.jpg[/img][/url] [h2]【Added Content / Specification Changes】[/h2] [olist] [*] Implemented a feature to select multiple buildings of the same type on the screen by double-clicking [*] Changed the display of soldiers when selected, from a circle under their feet to an outline around the unit [*] Removed the specification where the level-up cost of soldiers increases after reaching level 100 [/olist] [h2]【Bug Fixes】[/h2] [olist] [*] Fixed a bug where new MOD posts could no longer be made [*] Fixed a bug where the efficiency bonus of the Curved House wasn’t working [*] Fixed a bug where fields and rice paddies that were paused in winter would not resume in spring [*] Fixed a bug where the construction time for the Lime Kiln was set to 0 [*] Fixed a bug where effects such as currency shortages and bountiful harvests would persist even after the event ended [*] Fixed a bug where pressing the level 10 button consumed costs beyond the maximum level [/olist]