2/6 Bug Fix

[h2][Content Addition/Specification Change][/h2] [olist] [*]Adjusted so that when soldiers overflow from the destination building, the direction in which they are pushed is less likely to go beyond the wall. [*]Modified to exclude jobs that have their priority locked when displaying the number of jobs. [/olist] [h2][Bug Fixes][/h2] [olist] [*]Fixed an issue where river data would not load from the map when starting a new game. [*]Fixed flag misalignment when setting up the main base for double turrets, triple turrets, and keep towers. [*]Significantly reduced the time required to remove water. [*]Fixed an issue where the water blocks from a flood would not disappear even after the rain stopped. [*]Fixed a bug where floods occurred much more frequently than expected. [*]Added a feature to correct holes and columns when loading save data for bugs where digging blocks created holes down to the underground and placing blocks created columns up to the sky (these bugs were likely caused by a tree-planting bug, so they were fixed along with the tree-planting bug fix). [*]Fixed a bug where the lumberjack hut would sometimes overproduce tasks. [*]Fixed a bug where the Zundamon would sometimes return without money after selling items. [/olist]