2/2 Bug Fixes

[h2]【Content Addition & Specification Changes】[/h2] [olist] [*] Changed the handling of Stone Drop Pit, allowing units to attack all units in the blocks directly below [*] Modified the movement process of friendly units during battle to prevent them from repeatedly climbing and descending (just like enemy soldiers, they now ignore gravity). [*] Mildly adjusted the speed of strength increase for Hard and Hell difficulties' standard raids. Fixed a bug where the brake function applied to the yearly increase points in Easy and Normal was not working. [*] In response to the mild adjustment of the standard raid's strength increase, enemies in Hard and Hell difficulties' challenges have been strengthened. [/olist] [h2]【Bug Fixes】[/h2] [olist] [*] Fixed a bug where the torso of MOD archers would disappear. [*] Fixed a bug where MOD buildings would infinitely grow in size. [*] Implemented a fix for save data when trees were saved in a giant size. [/olist]