[h2]【Content Addition & Specification Changes】[/h2]
[olist]
[*] Changed the handling of Stone Drop Pit, allowing units to attack all units in the blocks directly below
[*] Modified the movement process of friendly units during battle to prevent them from repeatedly climbing and descending (just like enemy soldiers, they now ignore gravity).
[*] Mildly adjusted the speed of strength increase for Hard and Hell difficulties' standard raids. Fixed a bug where the brake function applied to the yearly increase points in Easy and Normal was not working.
[*] In response to the mild adjustment of the standard raid's strength increase, enemies in Hard and Hell difficulties' challenges have been strengthened.
[/olist]
[h2]【Bug Fixes】[/h2]
[olist]
[*] Fixed a bug where the torso of MOD archers would disappear.
[*] Fixed a bug where MOD buildings would infinitely grow in size.
[*] Implemented a fix for save data when trees were saved in a giant size.
[/olist]