The Sandbox Mode playtests for Creature Lab will start this Friday!

Creature Lab

Become a mad scientist! Conduct crazy experiments, mix mutagens, breed abominable creatures, and attach monstrous body parts to them. Manage your inventory, expand your lab, and make sure your hideout is safe. Send your creations into the city to obtain salvage and test subjects!

Hi, freestyle creature creators! A few weeks ago we opened the registration for playtests of an entirely new, but highly anticipated way to play Creature Lab. [b]Of course, we are talking about Sandbox Mode[/b]. And we have good news for all of you eager to help us make this mode work smoothly and issue-free! We are happy to inform you that the special playtest build is ready for your feedback. This weekend, you will be able to delve into it and thoroughly check key features that we want to offer in an upcoming big update of Creature Lab. Please report any issues you will find in the build, as well as share your thoughts on the mode itself - we have prepared a special survey accessible straight from the game. Of course, each of you will find at least some bumps on the road, so all the bug reports are super important to us. Let's iron out the Sandbox Mode together to make it a great experience! [h2]Sandbox Mode playtests for Creature Lab will start this Friday![/h2] [img]{STEAM_CLAN_IMAGE}/39596769/f17307f6727e087e5b166adb153f2b90508c9861.png[/img] [h3]The playtests will last the whole weekend: [list] [*] Starting on Friday, September 8th at 3 PM CEST/ 6 AM PT/ 9 AM ET [*] Ending on Monday, September 11th at 11 AM CEST/ 2 AM PT / 4 AM ET [/list][/h3] [b]Below you will also find useful information to be mindful of during our tests:[/b] [olist] [*] The test build consists of Sandbox Mode plus the visual changes in the presentation of the monster depending on their composition [*] You cannot access the Campaign and the Dark Web in the test builds [*] Saves made in the test build will not work in the full game, and saves made in the full game will not be loadable in the test build [*] The test build is not the final version of the Sandbox Mode and may be susceptible to change, including changes based on your feedback [*] You can access the Sandbox Mode menu from the difficulty selection panel, by entering the pause menu (ESC) - you will find a separate button for Sandbox Mode in the lower right part of the screen - or by pressing F2 [*] You can always access the feedback survey for playtests by using the F3 key or from the pause menu [img]{STEAM_CLAN_IMAGE}/39596769/4bdba1d5700e159e90de21630ad464919e427169.png[/img] [/olist] [b]After the playtests wrap up, we will announce either the next round of playtests or the launch date for the big update including Sandbox Mode[/b] - depending on the results of the tests. See you on Friday and we hope you'll have fun customizing our own Creature Lab experience! [hr][/hr] And remember that you can ask us directly about anything via Discord: [url=https://discord.com/invite/wnX4tvhASg][img]{STEAM_CLAN_IMAGE}/39596769/e080e0780af43535ea37d3036dc8563185cca2e3.png[/img][/url] https://store.steampowered.com/app/1309990/Creature_Lab/