Pax Nova update 1.0.01: Minor changes... for now!

Hello everyone. The post launch updates in Pax Nova haven't been coming as quickly as many of you (and us) would have liked. We hit a couple of ill-timed personal roadblocks, but those have been resolved now. We apologize for not communicating that clearly, and will work on that in the future. That said, we have a small update today, but more will definitely follow! [h3]Minor changes[/h3] [list] [*] Made land creatures slightly less aggressive [*] Added +15 Health to the light armored vehicle class [*] Farming and Industry Districts now require less Labor Production. Residential slightly more. [*] Capital city Labor Production bonus is increased by 2, speeding up early game [/list] [h3]Fixes[/h3] [list] [*] Fixed diplomacy offer values showing wrong text and codes [*] Fixed Road to Era V requiring 80 Knowledge, causing the game to get stuck under some circumstances (applies to new games only) [/list] Again, more (and bigger) updates will follow in the future!