Pax Nova update 1.0.01: Minor changes... for now!

Pax Nova

A sci-fi turn-based 4X strategy game where you lead the fate of one of several factions divided between three races. Explore new worlds and new star systems filled with exciting secrets as well as dangers. Build cities, expand your influence and fight great battles on land and in space.

Hello everyone. The post launch updates in Pax Nova haven't been coming as quickly as many of you (and us) would have liked. We hit a couple of ill-timed personal roadblocks, but those have been resolved now. We apologize for not communicating that clearly, and will work on that in the future. That said, we have a small update today, but more will definitely follow! [h3]Minor changes[/h3] [list] [*] Made land creatures slightly less aggressive [*] Added +15 Health to the light armored vehicle class [*] Farming and Industry Districts now require less Labor Production. Residential slightly more. [*] Capital city Labor Production bonus is increased by 2, speeding up early game [/list] [h3]Fixes[/h3] [list] [*] Fixed diplomacy offer values showing wrong text and codes [*] Fixed Road to Era V requiring 80 Knowledge, causing the game to get stuck under some circumstances (applies to new games only) [/list] Again, more (and bigger) updates will follow in the future!