A sci-fi turn-based 4X strategy game where you lead the fate of one of several factions divided between three races. Explore new worlds and new star systems filled with exciting secrets as well as dangers. Build cities, expand your influence and fight great battles on land and in space.
Hello everyone!
Today we bring you a smaller patch with some hotfixes for a couple of issues that popped up with the release of Frostborn, as well some more important bug fixes and some performance and loading times improvements.
Then changelog is as follows:
[list]
[*] Performance and loading times improvements
[*] Fixed critical issue with game getting stuck on loading when playing with the German, Russian, French or Chinese languages enabled
[*] Fixed Clumsy Politicians bonus not working and the Demanding Citizens trait instead having its effect
[*] Fixed City Architects bonus not working and the Spiritualists trait instead having its effect
[*] Fixed Path UI getting stuck/breaking upon choosing some specific options
[*] FIxed Aether Shields ability showing the wrong icon
[*] Fixed final milestone of each path in the path UI not showing the respective path requirements
[*] Fixed space mining not yielding the respective resources
[*] Fixed Leadership bonus showing twice in the Prosperity tooltip
[*] Fixed Industrial Fertilizers tech showing wrong district requirement
[*] Fixed Embassy district tooltips showing #0# codes instead of the appropriate faction name
[*] Fixed District list breaking and getting unusable due to a bug related to the Embassy district type
[*] Fixed several typos
[/list]
As always thanks for all the feedback and bug reports you've sent us as it's a massive help for us. Talk to you soon!
[b]EDIT: The hotfixed patch is now live to address the issues that came with it originally. Don't hesitate to report any issues you might still have. Sorry again for the issues![/b]
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[b]Iceberg Interactive[/b]
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