A sci-fi turn-based 4X strategy game where you lead the fate of one of several factions divided between three races. Explore new worlds and new star systems filled with exciting secrets as well as dangers. Build cities, expand your influence and fight great battles on land and in space.
[b]Updated note: [/b]A small patch with important hotfixes and some small additions has been subsequently released. More information [url=https://steamcommunity.com/app/804850/discussions/0/5081733371355081592/]here[/url].
Hey everyone!
Earlier this week, we announced Beyond the Rift, our first major DLC for Pax Nova. Well we're happy to let you know that it's available [u]right now![/u] Because who likes waiting? Not us.
https://store.steampowered.com/app/1688990/Pax_Nova__Beyond_the_Rift_DLC/
[img]{STEAM_CLAN_IMAGE}/33747657/78a9d47d6c381cba80512bdaa3b7a2507a3e9fd5.jpg[/img]
For a rundown of what to expect in Beyond the Rift, [url=https://store.steampowered.com/news/app/804850/view/2969544592381503753]check out our previous announcement.[/url] Below follows a succinct summary of everything included in this DLC:
[list]
[*]Weather mechanics and associated events, unit statuses and other effects. These will force you to switch up your strategies as the weather turns.
[*]A new planet type and biome: Sulfuric. Rough, yet beautiful.
[*] The Emissary, an entity representing a powerful intergalactic group seeking Soul Shards. You can exchange this new resource for very powerful effects.
[*]Outlaws and smugglers: These are generated randomly and how powerful they are is randomly generated but based on the average power of all factions combined. Destroying their ships and catching them will yield a pretty penny.
[*] An all-new race: the Tyr. After a brutal civil war, this species has fled their home system in search for a new life in Eos.
[*] 3 new factions, all belonging to the Tyr race.
[*] The new Essence Shards resource type.
[*] The Tame and Convert unit powers. Gotta catch 'em all?
[*] 2 new creature types: Aetherials and Ornatus.
[*] 3 new artifact types.
[*] Aquatic Districts and 4 new district improvements
[*] 4 new minor faction products
[*] 10 new random events
[*] 6 new quests
[*] 22 new technologies
[*] 6 new status types
[*] 6 new faction traits
[*] 5 new Edicts
[*] 1 new Leadership style
[*] 11 new unit modules
[*] Anomalies can now yield Essence Shards
[*] Changes to Trading Post products: they're now more expensive and take more time to restock.
[/list]
Quite the list! Our goal was to spruce up the average Pax Nova campaign, and this DLC does exactly that. We hope you enjoy going Beyond the Rift with us! Of course, more free updates are coming to the base game as well.
[b]Important Note:[/b] Beyond the Rift doesn’t work with any other languages other than English as of right now. Playing it with any other language will revert it to the base game. We are currently working on translating the DLC to the other languages (German, French, Russian and Chinese) and will be released soon. Sorry for any inconvenience.
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Let us know what you think of the DLC on the forums, or on [url=https://discord.gg/iceberginteractive]Discord[/url]
[h2]Connect with us to stay up to date![/h2]
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