Patch v12.29

The Sapling

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

[h1]Fixing instinct UI[/h1] [list] [*] The color pickers now show the colors as the animal sees them, unless you are hovering a handle [*] Made sure all dropdown panels are always visible and not out of screen [*] Improved hitboxes of all dropdown panels, so you don't accidentally hover a button under a dropdown panel [*] When selecting something (like an action), the dropdown panel will not immediately close anymore, so you can also set further parameters [*] Fixed white circles (slot indicators) showing through the diet and hormone views [*] Removed the glitchy white circle for the compact instinct view (in the organism and species detail view) [*] Only show the 'display' option if the animal actually has something to display (that is, bodyparts that have a 'folded' state) [*] Polished positioning of the color pickers [*] The lower part of the range indicators in the color pickers now also shows being hovered [*] Added labels to the 'see alga', 'see plant' and 'see animal' instinct condition parameters [*] Fixed the skin pattern buttons disappearing and incorrectly showing whether selected or not [/list] [h1]Fixing hormone UI[/h1] [list] [*] Fixed a problem where various buttons stopped responding if you used the 'ready' button in the hormone list [*] When removing hormones, also remove all instincts that reference it [*] You can no longer click 'feel a hormone' if the animal has no hormones [/list] [h1]All animal traits can now be different for different sexes (not saved yet!)[/h1] [list] [*] Different sexes can how have different instincts [*] All sexes will share their hormones, but can have different hormone behavior (starting and change per day) [*] Different sexes can now have different diets [*] Different sexes can now have different nesting behaviors [*] Different sexes can now have different egg laying behaviors [*] Different sexes can now have different poison/venom statistics [/list] [h1]Worked on animal sounds[/h1] [list] [*] Added new sound effects to ballistic tongue mouth [*] Removed default sound from various mouths that were not supposed to make sound [/list] [h1]Other fixes[/h1] [list] [*] The random mutation chance view now scales with the screen size (and is no longer controlled by the GUI scale setting) [*] Fixed problem where creating a fungus directly after an alga lead to putting the alga in the world again (instead of the fungus) [/list] I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.