The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!
[h1]Fixing instinct UI[/h1]
[list]
[*] The color pickers now show the colors as the animal sees them, unless you are hovering a handle
[*] Made sure all dropdown panels are always visible and not out of screen
[*] Improved hitboxes of all dropdown panels, so you don't accidentally hover a button under a dropdown panel
[*] When selecting something (like an action), the dropdown panel will not immediately close anymore, so you can also set further parameters
[*] Fixed white circles (slot indicators) showing through the diet and hormone views
[*] Removed the glitchy white circle for the compact instinct view (in the organism and species detail view)
[*] Only show the 'display' option if the animal actually has something to display (that is, bodyparts that have a 'folded' state)
[*] Polished positioning of the color pickers
[*] The lower part of the range indicators in the color pickers now also shows being hovered
[*] Added labels to the 'see alga', 'see plant' and 'see animal' instinct condition parameters
[*] Fixed the skin pattern buttons disappearing and incorrectly showing whether selected or not
[/list]
[h1]Fixing hormone UI[/h1]
[list]
[*] Fixed a problem where various buttons stopped responding if you used the 'ready' button in the hormone list
[*] When removing hormones, also remove all instincts that reference it
[*] You can no longer click 'feel a hormone' if the animal has no hormones
[/list]
[h1]All animal traits can now be different for different sexes (not saved yet!)[/h1]
[list]
[*] Different sexes can how have different instincts
[*] All sexes will share their hormones, but can have different hormone behavior (starting and change per day)
[*] Different sexes can now have different diets
[*] Different sexes can now have different nesting behaviors
[*] Different sexes can now have different egg laying behaviors
[*] Different sexes can now have different poison/venom statistics
[/list]
[h1]Worked on animal sounds[/h1]
[list]
[*] Added new sound effects to ballistic tongue mouth
[*] Removed default sound from various mouths that were not supposed to make sound
[/list]
[h1]Other fixes[/h1]
[list]
[*] The random mutation chance view now scales with the screen size (and is no longer controlled by the GUI scale setting)
[*] Fixed problem where creating a fungus directly after an alga lead to putting the alga in the world again (instead of the fungus)
[/list]
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.