The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!
Completely refactored how body part stats are stored: there now are [b]user editable statistics files[/b] in "C:\Program Files (x86)\Steam\steamapps\common\The Sapling\the_sapling_Data\Resources\BodyPartStats". This allows me to enter body part statistics faster for the next patch (most of the new body parts still have placeholder statistics), but also allows any player to make changes and see how that affects the simulation.
Finishing up individual (new) body parts:
* [b]Improved hitboxes[/b] for all attractive body parts, so you can move and scale them (way) more easily
* Changed 2D icon to be closer to 3D models:
* plate
* attractive fins
* Added folded version for various body parts when put on the side
* Large attractive feathers
* Spine sail
* Other color display
* Other color crest
Fixes to the animal editor UI:
* You can now also [b]remove sexes[/b] with the right mouse button
* Fixed a problem where a white joint dot in the animal editor incorrectly remained solid (hovered) until the cursor touched it again
* The 'hanging baby' toggle now only shows for the adults, and only when the JUVENILE form has hands (whether the adult has hands is irrelevant)
* The animal editor now shows the correct default tab when you click 'behavior'
* Fixed animals becoming glitchy/invisible when you put a mouth on the back of an animal
Various fixes for animals with shells:
* making swimming animals with the shell skin types (the turtle ones) no longer crashes the game
* Reworked skintype shells so they could part of the animation system, and thus move more naturally as the animal walks
* Skintype shells no dissapear in the distance
* Body part shells (the slug ones) now also work with the hiding action
Completed the animal noise feature (rattle, cicada tymbals, etc)
* Increased the visualization size, and added a short delay so the sound matches up better
* You now actually hear the sound in the world
* You now hear the sound when looking at the species detail view
* Noise sounds are no longer created every day
Fixed animals that could crash the game:
* Aquatic hanging babies no longer cause game breaking errors
* Fixed problem where animal with >4 legs became so slow they didn't move at all
Small UI fixes for the planet editor:
* Fixed tooltip that was too eager in the planet editor
* 'Randomize all' button no longer leads to a corrupt sandbox
Misc smaller touches:
* Added screenshake for fungi
* Fixed the disclaimer text when you start the game (wasn't showing before)
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.