The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!
[b]The editor camera is no longer extremely slow at low quality settings[/b]! Low camera settings often caused high FPS, and in some situations the camera didn't respond correctly to this and slowed down; my assumption that I had made it independent of FPS was incorrect... but not anymore!
Work on fungi:
* Mushroom stipes (stems) now have a more realistic shape and longer ones have rings
* Random mutations have been added
* You can now filter by fungi in the species list view
* Mushrooms no longer all face the same way (random rotation)
* The bulldozer tool now also removes fungi (and deep sea animals)
* If you click a fungus to zoom in, it now shows information about this organism
* Decreased chance fungi and plants grow in the exact same location
* Added the number of fungus species to the time skip view
* Fixed a bug where opening the fungus archive directly after creating a world would cause the game to glitch
Work on the fungus editor:
* Added a new tab with bioluminescence and poison settings
* The red handle to scale the cap is now always at the same height as the cap
* Large cup fungi no longer block the red handles in the editor
* Fixed a bug where the starter cap had its minimum temperature decrease (instead of increased) when the cap was scaled up
* Polished the scale and positions of various UI elements
Tweaking the look of twilight and night mode in the editors:
* Twilight mode now relies more heavily on color correction post processing (as opposed to just changing the background color)
* Fixed over the top bloom effects caused by counter shading and back lighting
* Added a twilight and night mode to the fungus editor
* Also unlock the secondary color sliders if an animal has bioluminescence (as you need them to change the light color)
Entering more (rough versions of) body part statistics:
* Carnivorous plant body parts
* Mouths
* Limbs
* Mushroom caps
* Attractive body parts (unfinished)
More work on species labels shown when hovering an organism:
* Hovering an egg now shows the species inside, as well as its diet.
* Labels no longer show through the success message, shown when beating or losing a level.
* Algae and plants that started their life invisible (for optimization reasons) now also show their species when hovered.
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.