Patch v12.24

The Sapling

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

[b]The editor camera is no longer extremely slow at low quality settings[/b]! Low camera settings often caused high FPS, and in some situations the camera didn't respond correctly to this and slowed down; my assumption that I had made it independent of FPS was incorrect... but not anymore! Work on fungi: * Mushroom stipes (stems) now have a more realistic shape and longer ones have rings * Random mutations have been added * You can now filter by fungi in the species list view * Mushrooms no longer all face the same way (random rotation) * The bulldozer tool now also removes fungi (and deep sea animals) * If you click a fungus to zoom in, it now shows information about this organism * Decreased chance fungi and plants grow in the exact same location * Added the number of fungus species to the time skip view * Fixed a bug where opening the fungus archive directly after creating a world would cause the game to glitch Work on the fungus editor: * Added a new tab with bioluminescence and poison settings * The red handle to scale the cap is now always at the same height as the cap * Large cup fungi no longer block the red handles in the editor * Fixed a bug where the starter cap had its minimum temperature decrease (instead of increased) when the cap was scaled up * Polished the scale and positions of various UI elements Tweaking the look of twilight and night mode in the editors: * Twilight mode now relies more heavily on color correction post processing (as opposed to just changing the background color) * Fixed over the top bloom effects caused by counter shading and back lighting * Added a twilight and night mode to the fungus editor * Also unlock the secondary color sliders if an animal has bioluminescence (as you need them to change the light color) Entering more (rough versions of) body part statistics: * Carnivorous plant body parts * Mouths * Limbs * Mushroom caps * Attractive body parts (unfinished) More work on species labels shown when hovering an organism: * Hovering an egg now shows the species inside, as well as its diet. * Labels no longer show through the success message, shown when beating or losing a level. * Algae and plants that started their life invisible (for optimization reasons) now also show their species when hovered. I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.