Patch v12.25

The Sapling

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

Work on the species detail view: * It now support renaming species <- common request! * It now supports fungi! * The options buttons no longer block the family tab * Fixed a bug where the statistic dots were the wrong color Implemented spore distribution methods (wind, animal touch, raindrops) for fungi: * Fungi dependent on animal touch will no longer spread to areas without animals * Fungi dependent on raindrops will no longer spread to areas without moisture * Fungi that depend on wind and are close to the ground will no longer spread to new areas, so always have an expected offspring count of 1 * Fixed the game glitching when fungi had a 'spore travel distance' of 0 * Fungi that are not dependent on wind, will now always travel a minimum distance of 2 Fixes relating to editing and mutating organisms: * When mutating a fungus, the correct buttons are now preselected * Various fixes to fungus organism counts, so the game knows when the player is allowed to mutate * When not in the sandbox mode, non available options in the fungus editor are now locked * The correct sleep patterns and egg types are selected now when you edit or mutate an animal * The correct egg types and skin types are unlocked now when you mutate an animal * It no longer shows two locks on the land carapaces * You can no longer unlock body parts by going to the juvenile stage and back Finalized rough version of body part stats: * Implemented defense for shells * Filled out everything for attractive body parts * Improvements to eye statistics, as suggested by Did/ULTRANEON * Removed incorrect carnivory from the 'proto petal' flower (https://the-sapling-encyclopedia.fandom.com/wiki/Bud_Flower) Improvements for the organism builders: * Improved positioning of fungus caps when there is no stipe (stem) * Improved positioning of animal bodyparts that are not in the center subslot Fixes to the editors: * Fixes rotating with arrow keys for plant and animal editors * Added rotating with arrow keys for alga en fungus editors * Sliders that can be disabled are no longer whited out when enabled * You can no longer invert day/night/twilight indicators in the day night period slider in the planet editor Designed new icons: * Added a button for the merch web shop in the main menu * Added a new 'nutrients' icon to the soil stat dropdown Fixed bugs in the world view: * Fixed a crash when adding animals from the archive in the daily challenge * Fixed the game crashing when there was seagrass along the edge of the map * Fixed a missing material to pipe leaves (shown a bright pink) when placed in the world I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.