The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!
Work on the species detail view:
* It now support renaming species <- common request!
* It now supports fungi!
* The options buttons no longer block the family tab
* Fixed a bug where the statistic dots were the wrong color
Implemented spore distribution methods (wind, animal touch, raindrops) for fungi:
* Fungi dependent on animal touch will no longer spread to areas without animals
* Fungi dependent on raindrops will no longer spread to areas without moisture
* Fungi that depend on wind and are close to the ground will no longer spread to new areas, so always have an expected offspring count of 1
* Fixed the game glitching when fungi had a 'spore travel distance' of 0
* Fungi that are not dependent on wind, will now always travel a minimum distance of 2
Fixes relating to editing and mutating organisms:
* When mutating a fungus, the correct buttons are now preselected
* Various fixes to fungus organism counts, so the game knows when the player is allowed to mutate
* When not in the sandbox mode, non available options in the fungus editor are now locked
* The correct sleep patterns and egg types are selected now when you edit or mutate an animal
* The correct egg types and skin types are unlocked now when you mutate an animal
* It no longer shows two locks on the land carapaces
* You can no longer unlock body parts by going to the juvenile stage and back
Finalized rough version of body part stats:
* Implemented defense for shells
* Filled out everything for attractive body parts
* Improvements to eye statistics, as suggested by Did/ULTRANEON
* Removed incorrect carnivory from the 'proto petal' flower (https://the-sapling-encyclopedia.fandom.com/wiki/Bud_Flower)
Improvements for the organism builders:
* Improved positioning of fungus caps when there is no stipe (stem)
* Improved positioning of animal bodyparts that are not in the center subslot
Fixes to the editors:
* Fixes rotating with arrow keys for plant and animal editors
* Added rotating with arrow keys for alga en fungus editors
* Sliders that can be disabled are no longer whited out when enabled
* You can no longer invert day/night/twilight indicators in the day night period slider in the planet editor
Designed new icons:
* Added a button for the merch web shop in the main menu
* Added a new 'nutrients' icon to the soil stat dropdown
Fixed bugs in the world view:
* Fixed a crash when adding animals from the archive in the daily challenge
* Fixed the game crashing when there was seagrass along the edge of the map
* Fixed a missing material to pipe leaves (shown a bright pink) when placed in the world
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.