Tactical card battles and narrative RPG exploration in a world of monsters and anomalies. As one of the last remnants of humanity, trapped in the Zone, it's your turn to become a Stalker and walk where others fear to tread.
Just a quick patch with some important fixes.
Changelog:
[list]
[*] Fixed inventory getting wiped in some situations
[*] Fixed item conversion not giving Science
[*] Train yard rain anomaly no longer gives infinite Science
[*] Fixed Power Plant being accessible before Chapter 2
[*] Fixed potential crash when encountering points of interest in areas with item stashes
[*] Fleeing non-random combats is no longer treated as a win
[*] Added emergency travel key (F9) in case of getting stuck
[*] Animated same-area teleports
[*] Corrected some sprite layering in Power Plant exterior
[*] Tidied animations and added better sounds for Knife Swarm & Elemental enemies
[/list]