[Main Branch] Kādomon Hyper Auto Battlers Version 0.4.0

Kādomon: Hyper Auto Battlers

Collect and battle over 180 unique creatures in this roguelike auto-battler. Level-up and evolve your Kādomon as you assemble the ultimate team, creating awesome synergies to beat BIG bosses!

Hey everyone, We're pleased to be moving patch 0.4.0 to the main branch, thank you for your help testing this! We've been working hard on additional fixes and ideas which we will be giving more info on as the week progresses. :) Please find the patch notes below: [h3][b]General Gameplay Adjustments [/b][/h3] - Support for Controllers is now available. - For users on Steam Deck or using Steam Input, to correctly utilise Controllers, please ensure your Steam Input settings are set to a Gamepad layout, rather than KBM Emulation. - It is now possible to suspend and resume mid-run, allowing players to easily jump back into the action. - It is now possible to enter and share Run Seeds on the Main Menu, allowing players to replicate maps between runs. - Stability issues may be introduced when using Seeded Runs, please report any encountered using the in-game bug reporting tool, accessible via. pressing F10 on KBM. [h3][b]Misc. [/b][/h3] - Added button to remove items from Kadomon, without having to switch for another item in your inventory. - Updated English text strings for certain triggers and events, correcting grammatical errors and removing placeholder text. - Enemies can no longer exploit the damage from the 'Radioactive Gem' item. [h3][b]Bug Fixes [/b][/h3] - Fixed an issue allowing all Kadomon to be released, rendering further progress impossible. - Fixed an issue causing Misprints to be unselectable in the Kadodex. - Fixed an issue allowing the game to continue once the player's Morale has hit 100. - Fixed Split Evolution Kadomon having incorrect interactions with their pre-split Evolution Lines. - Fixed Scowlie's Super Ability dealing too little damage to Allies. - Fixed an infinite caused by combining Tainee's Passive with the Ice Club item. - Fixed items equipped to Gnock disappearing permanently from your Inventory when Fragile is triggered. - Fixed Hyper Wormonger's Evolution animation not displaying correctly. - Fixed an issue causing the 'Carrot on a Stick' item ability to not trigger. - Fixed 'Toxic Lamp' item incorrectly targeting the wrong Kadomon. - Fixed 'Fishing Hook' item incorrectly granting bonus health. - Fixed 'X Fainted Allies in Battle' Quest not triggering correctly from parties using 'Last Wish' status effect. - Fixed 'Apply X Thorns to Enemies' Quest displaying the wrong number. - Fixed Kadomon Cards occasionally getting stuck when moving between active Party and Box during battle. - Fixed tooltips not correctly appearing for Shop items. - Fixed the battle being able to be started whilst still holding a unit, causing some incorrect behaviours. - Fixed an exploit allowing the enemy team to be edited and stolen from during battle setup. - Fixed an exploit allowing nodes to be skipped by hitting the continue button in the shop whilst in the start of a battle. - Fixed an exploit allowing locked off Map nodes off the current route to be selected. - Fixed an exploit causing Shop Items to be swappable with items in your inventory. - Fixed an exploit causing Shop Items to be sellable. - Fixed an exploit allowing Items to be duplicated through swapping them around in your inventory. - Fixed Items being incorrectly able to be combined with themselves. - Fixed an issues causing Lock symbol to become stuck in the Combine option box, if an item had been sold mid-Combine attempt. - Fixed an issue causing status effects to incorrectly display in your Box if a unit had since been deleted (primarily caused by Bulbaby). - Fixed Hyper Evolutions incorrectly displaying a half-full XP bar after battle. - Fixed Shop Menu only being able to be closed by hitting Continue after battle. - Improved Menu flow to enable easier access to the Shop when moving between screens. - Fixed the Expanded Card View closing any menus the player currently has open. - Fixed an issue causing incorrect menu highlights to appear when pressing ESC on KBM. - Fixed an issue with ESC inputs causing certain menu options to no longer function correctly, including one known crash. - Fixed an issue with the Tutorial becoming incompletable if the player interacts with Menu options on the top bar. - Fixed menu flow to allow the Options menu to be correctly accessed during the Tutorial. - Fixed issues with the Kadodex. - Hyper Skeeleton will now no longer incorrectly appear before unlocking. - Legendary units now no longer display duplicated entries. - Names for certain items have been added, where they were previously missing. - Fixed Handora incorrectly displaying in the Kadodex. - Made the display on the left hand side update faster when rapidly switching between unit entries. - Selecting a different unit in the Kadodex now defaults back to the currently open menu, allowing easier comparison between units. - Won/Released Stats should now update correctly. - Fixed Resolution Menu in Settings not working correctly. - Fixed Language Select defaulting to English when navigating away from it. - Fixed Audio Settings resetting on startup. - Fixed Settings button not functioning correctly if returning to the Main Menu after a run. [h3][b]Known Issues [/b][/h3] -Localised Text will be updated in the coming weeks, correcting inconsistencies in grammar and incorrect translations. - Initial Loading can be slow at times, appearing to hang.