Kādomon: Hyper Auto Battlers Version 0.3.0 [Launch] - Patch Notes

Kādomon: Hyper Auto Battlers

Collect and battle over 180 unique creatures in this roguelike auto-battler. Level-up and evolve your Kādomon as you assemble the ultimate team, creating awesome synergies to beat BIG bosses!

[u][b]Major Additions [/b][/u] [list] [*] Early Access Launch. [/list] [u][b]General Gameplay Adjustments [/b][/u] [list] [*] Balance adjustments to Boss Battles. [list] [*] Gnocking – toned down power of summoned units. [*] Khaothesis – increased power of summoned units. [/list][/list][list] [*] Balance adjustments to Miniboss Battles. [list] [*] Dranachaus - adjusted Super to remove Max Health rather than Deal Damage. [/list] [/list][list] [*] Certain Hyper Evolution Items can now be created using the Combine option in the Bag. [/list] [u][b]Misc. [/b][/u] [list] [*] Updated the appearance of some on-hover tool tips. [*] Music Tracks have been extended, to address any issues with incorrect track looping. [/list] [u][b]Bug Fixes [/b][/u] [list] [*] Fixed Armachillo's Passive not triggering correctly. [*] Fixed issue causing Shiftyke to not correctly display in the Kadodex. [*] Fixed 'ASLEEP' Status Effect causing issues with 'ON START' Passive Triggers, resolving some issues with Boss Encounters. [*] Fixed 'Ladder' item incorrectly trigger the equipped Kadomon's Attack. [*] Fixed 'Jar of Dirt', 'Weighted Dice' and 'Telescope' items effect not triggering correctly. [*] Fixed Potions not correctly counting towards Quest Completion status. [*] Fixed Random Events occasionally causing freezes/hard locks. [*] Fixed issue causing null reference items to occasionally appear in random encounters. [/list] [u][b]Known Issues [/b][/u] [list] [*] Random Events display incorrect localised text when playing in Non-English languages [*] Fix identified, will be updated in the next 48 hours. [*] Controllers are currently unsupported due to some late-stage technical issues. [*] Bugs identified, will be fixed during the launch window. [/list]