[Experimental Branch] Kādomon Hyper Auto Battlers Version 0.4.0

Hey everyone, we'd like to apologise again on this taking some time to reach you, but we have a patch going up on the experimental branch tomorrow 01/05/2024! Keep an eye on the Steam Announcements, as we will put up a post when the build is available & instructions on how to access the branch. Please find the patch notes below: [h3][b]General Gameplay Adjustments [/b][/h3] - Support for Controllers is now available. - For users on Steam Deck or using Steam Input, to correctly utilise Controllers, please ensure your Steam Input settings are set to a Gamepad layout, rather than KBM Emulation. - It is now possible to suspend and resume mid-run, allowing players to easily jump back into the action. - It is now possible to enter and share Run Seeds on the Main Menu, allowing players to replicate maps between runs. - Stability issues may be introduced when using Seeded Runs, please report any encountered using the in-game bug reporting tool, accessible via. pressing F10 on KBM. [h3][b]Misc. [/b][/h3] - Added button to remove items from Kadomon, without having to switch for another item in your inventory. - Updated English text strings for certain triggers and events, correcting grammatical errors and removing placeholder text. - Enemies can no longer exploit the damage from the 'Radioactive Gem' item. [h3][b]Bug Fixes [/b][/h3] - Fixed an issue allowing all Kadomon to be released, rendering further progress impossible. - Fixed an issue causing Misprints to be unselectable in the Kadodex. - Fixed an issue allowing the game to continue once the player's Morale has hit 100. - Fixed Split Evolution Kadomon having incorrect interactions with their pre-split Evolution Lines. - Fixed Scowlie's Super Ability dealing too little damage to Allies. - Fixed an infinite caused by combining Tainee's Passive with the Ice Club item. - Fixed items equipped to Gnock disappearing permanently from your Inventory when Fragile is triggered. - Fixed Hyper Wormonger's Evolution animation not displaying correctly. - Fixed an issue causing the 'Carrot on a Stick' item ability to not trigger. - Fixed 'Toxic Lamp' item incorrectly targeting the wrong Kadomon. - Fixed 'Fishing Hook' item incorrectly granting bonus health. - Fixed 'X Fainted Allies in Battle' Quest not triggering correctly from parties using 'Last Wish' status effect. - Fixed 'Apply X Thorns to Enemies' Quest displaying the wrong number. - Fixed Kadomon Cards occasionally getting stuck when moving between active Party and Box during battle. - Fixed tooltips not correctly appearing for Shop items. - Fixed the battle being able to be started whilst still holding a unit, causing some incorrect behaviours. - Fixed an exploit allowing the enemy team to be edited and stolen from during battle setup. - Fixed an exploit allowing nodes to be skipped by hitting the continue button in the shop whilst in the start of a battle. - Fixed an exploit allowing locked off Map nodes off the current route to be selected. - Fixed an exploit causing Shop Items to be swappable with items in your inventory. - Fixed an exploit causing Shop Items to be sellable. - Fixed an exploit allowing Items to be duplicated through swapping them around in your inventory. - Fixed Items being incorrectly able to be combined with themselves. - Fixed an issues causing Lock symbol to become stuck in the Combine option box, if an item had been sold mid-Combine attempt. - Fixed an issue causing status effects to incorrectly display in your Box if a unit had since been deleted (primarily caused by Bulbaby). - Fixed Hyper Evolutions incorrectly displaying a half-full XP bar after battle. - Fixed Shop Menu only being able to be closed by hitting Continue after battle. - Improved Menu flow to enable easier access to the Shop when moving between screens. - Fixed the Expanded Card View closing any menus the player currently has open. - Fixed an issue causing incorrect menu highlights to appear when pressing ESC on KBM. - Fixed an issue with ESC inputs causing certain menu options to no longer function correctly, including one known crash. - Fixed an issue with the Tutorial becoming incompletable if the player interacts with Menu options on the top bar. - Fixed menu flow to allow the Options menu to be correctly accessed during the Tutorial. - Fixed issues with the Kadodex. - Hyper Skeeleton will now no longer incorrectly appear before unlocking. - Legendary units now no longer display duplicated entries. - Names for certain items have been added, where they were previously missing. - Fixed Handora incorrectly displaying in the Kadodex. - Made the display on the left hand side update faster when rapidly switching between unit entries. - Selecting a different unit in the Kadodex now defaults back to the currently open menu, allowing easier comparison between units. - Won/Released Stats should now update correctly. - Fixed Resolution Menu in Settings not working correctly. - Fixed Language Select defaulting to English when navigating away from it. - Fixed Audio Settings resetting on startup. - Fixed Settings button not functioning correctly if returning to the Main Menu after a run. [h3][b]Known Issues [/b][/h3] -Localised Text will be updated in the coming weeks, correcting inconsistencies in grammar and incorrect translations. - Initial Loading can be slow at times, appearing to hang.