[Hotfix] Kādomon Hyper Auto Battlers Version 0.3.2

Kādomon: Hyper Auto Battlers

Collect and battle over 180 unique creatures in this roguelike auto-battler. Level-up and evolve your Kādomon as you assemble the ultimate team, creating awesome synergies to beat BIG bosses!

Hey everyone, thanks for all your feedback! We're continuing to work on fixes and improvements, and here's the latest batch: [h3][b]General Gameplay Adjustments [/b][/h3] - Quest Data now autosaves after battles, rather than after run completion. - Lowered the upper limit on times an effect can trigger per-battle to 50, preventing infinite loops. - Damage Effects already queued from units that have since fainted will no longer play. - Boss Battles now deal '50' Morale damage on defeat, rather than '100' - Balance Adjustments to Gnocking Boss Battle - Gnocking will now only use the Enemy's Effects one time, rather than twice. - Removed 'Crown' item from Gnocking. - 'Spear' item no longer triggers 'On Hit' effects. [h3][b]Misc. [/b][/h3] - Adjusted the font used on Chinese language options to increase clarity. - Corrected some spelling mistakes in Random Event text. - Added missing translations for Random Events and Boss Names, previously affecting all languages. - Skip Button in the Rest Area has been recoloured to red, to make it more prominent. [h3][b]Bug Fixes [/b][/h3] - Hyper Evolved Kadomon will now correctly grant EXP Candy when released. - Corrected Comelt's Super not triggering correctly. - Fixed Ice Club incorrectly only triggering On Gain Frail. - Corrected issue causing Beetbrute's evolution animation to produce incorrect text. - Corrected issue causing Specturnal's Hyper Evolution animation to produce incorrect text. - Corrected Gnocking and Shiftyke's Supers being triggered incorrectly by other effects. - 'Following Food' Random Event now displays the correct amount of lost morale for the second option. - Addressed 'Spare' button not working correctly. - Addressed 'Folding Chair' item accidentally targeting itself. - Addressed 'Radioactive Gem' not dealing Morale damage. - Addressed 'Bouquet' item text not appearing. - Addressed 'Bouquet' item not triggering correctly.