Introducing: The FaeQueen (WizardChess 0.7.5)

WizardChess

WizardChess is a deckbuilding roguelike, where Chess meets Trading Card Games. Fight in strategic permadeath battles, acquire and upgrade new units, and carve a path to the boss. Challenge the Fae in their annual tournament and the Fae Queen herself might just grant your wish. If you survive...

Welcome to WizardChess 0.7.5! This update introduces the Fae Biome at Rank C. This is the most difficult and complex biome yet and we're rolling it out in stages to get the balance right. Devlog video to follow shortly :) [previewyoutube=qIJzatf8Tt0;full][/previewyoutube] [b]NEW[/b] Fae Biome Rank C ↳ [i]Unlocked by beating Cormag or Hss at Rank D[/i] [b]NEW[/b] Cursed Deals ↳ [i]New encounter type in Fae Biome[/i] [b]NEW[/b] Henge Rooms ↳ [i]New encounter type in Fae Biome[/i] [b]NEW[/b] Ronin Unit ↳ [i]Like the Rogue, but slightly more honourable[/i] [b]NEW[/b] Many enemies [b]NEW[/b] Cormag Rank F+ challenge increased ↳ [i]Cormag has a new toy.[/i] [b]NEW[/b] Shop layout + scaling of shops ↳ [i]Shop content scales based on your party, we're still dialling this in.[/i] [b]CHANGED[/b] Improved shop keyboard support [b]CHANGED[/b] Tourist Unit ↳ [i]Luggage now takes permanent damage but yields upgrades and buffs for allies when damaged by enemies.[/i] [b]CHANGED[/b] Hunter Unit ↳ [i]Gain ATK when you have low Vim[/i] [b]CHANGED[/b] Rewards for Decisive / Excellent changed to Vim ↳ [i]Too powerful farming rewards this way, we're trying to make Vim more central[/i] [b]CHANGED[/b] Desert board layout ↳ [i]Introduce shops in corners[/i] [b]CHANGED[/b] Extract all core game data to SQLite DB ↳ [i]You can view (and edit this) in the game files if you want. No password.[/i] [b]FIXED[/b] Save file corruption bug [b]FIXED[/b] Go straight to victory screen after boss, no need to revisit the map [b]FIXED[/b] Units could die AND be saved in the maze [b]FIXED[/b] Some upgrade types had 0 price [b]FIXED[/b] Click target occlusion on title screen [b]FIXED[/b] Monk ability could trigger after death ↳ [i]While thematic, this is wrong.[/i] Thanks for reading to the end <3 Ben & Ricky (TwoPM Studios)