WizardChess 1.0 is here!

WizardChess

What if chess was invented by silly cosmic wizards? WizardChess is a turnbased roguelite where all the pieces have insane abilities that came to us in a shamanic vision. Fight chaotic-yet-tactical encounters with magic powers out of a fever dream! Defeat the FaeQueen and Claim Your Wish!

Welcome to WizardChess 1.0! After 3 years, we actually did it! Thanks to all of you for your support and feedback. We hope you enjoy the game! Please report any bugs or issues to our Discord server. If you've played before, you will be asked to migrate your file and all your progress will be reset. This is the only time this will ever happen. [previewyoutube=EE69XmaRA1M;full][/previewyoutube] [b]NEW[/b] Added the Cultist unit (see if you can find it) [b]NEW[/b] Added Pescator unit to Arcade pool [b]NEW[/b] Added Mychael unit (for beating Hss on Rank A) [b]NEW[/b] Added Teacher statue to Henge Room as a new Sacrifice option [b]NEW[/b] Add conditional cards to arcade rewards [b]NEW[/b] Add lessons for FaeSpun units [b]NEW[/b] Add "Times Up" codex entry [b]NEW[/b] Add Teacher codex entry [b]NEW[/b] Add confetti effect when defeating a boss [b]NEW[/b] Add sound for Hellcat effect [b]NEW[/b] Add sound for Yowi attack [b]NEW[/b] Add Bard "jump in" animation to all title screen menus [b]CHANGE[/b] Allow skipping straight to tournament [b]CHANGE[/b] Rework Barby movement and ability [b]CHANGE[/b] Rework Arcade title screen [b]CHANGE[/b] Warlock can do melee attacks [b]CHANGE[/b] Hellcat has (slight) movement [b]CHANGE[/b] Units stranded in water now get floaties [b]CHANGE[/b] Fae Queen Wheel of Fortune is delayed to be the last effect [b]CHANGE[/b] Adjust Sheldon starting stats [b]CHANGE[/b] Remove Wisp from Arcade, moved to Lottery [b]CHANGE[/b] Wolobee now has "dodge" ability [b]CHANGE[/b] Enable Steam achievements [b]CHANGE[/b] Update credits [b]CHANGE[/b] Throttle camera rotation on title screen [b]CHANGE[/b] Remove VIM counter in Trade Offers [b]CHANGE[/b] Controller binding for "Up The Ante" [b]CHANGE[/b] Idle rotation will now snap back on any input [b]CHANGE[/b] Use pointer instead of mouse icon in tutorial [b]CHANGE[/b] Make version tag smaller on title [b]CHANGE[/b] Improve save file reset logic [b]FIXED[/b] Fix lesson objective for Orangutan [b]FIXED[/b] Fix lesson objective for Tourist [b]FIXED[/b] Fix Ronin animation transition [b]FIXED[/b] Fix initial position of cursor in options menu [b]FIXED[/b] Fix Arbalest lesson objective [b]FIXED[/b] Fix Torti lesson objective [b]FIXED[/b] Fix stale unit tooltips [b]FIXED[/b] Fix abandon run button in Fae Queen fight [b]FIXED[/b] Fix Shop camera on controller [b]FIXED[/b] Fix units escaping on title screen [b]FIXED[/b] Doagen no longer moves on the turn it hits zero SKL [b]FIXED[/b] Cleric lesson objective updated [b]FIXED[/b] Update Cleric codex entry [b]FIXED[/b] Guard against camera rotation during loading sequences [b]FIXED[/b] Count run duration independently of Arcade timer [b]FIXED[/b] Hide stat blocks during zoom-ins [b]FIXED[/b] Add animation when you lose shop lottery [b]FIXED[/b] Return to the submenu you came from after a run [b]FIXED[/b] Prevent Claybeg spawning directly next to Bard and one-shotting you [b]FIXED[/b] Suppress timer sound playing again at start of Arcade boss [b]FIXED[/b] Snorting sound when Roboart charges [b]FIXED[/b] Fix typo in Druid codex [b]FIXED[/b] Fix typo in Passive Ability codex [b]FIXED[/b] Fix controller binding for "Face Boss" button [b]FIXED[/b] Fix Steam Achievement integration Thanks everyone. Ben & Ricky (TwoPM Studios)