Introducing: Arcade Mode

WizardChess

What if chess was invented by silly cosmic wizards? WizardChess is a turnbased roguelite where all the pieces have insane abilities that came to us in a shamanic vision. Fight chaotic-yet-tactical encounters with magic powers out of a fever dream! Defeat the FaeQueen and Claim Your Wish!

Welcome to WizardChess 0.9.2! This patch introduces Arcade Mode, a streamlined mode combining content from all challenges. This is currently a prototype but it seems promising, I share some detail in the latest devlog: [previewyoutube=bafYrst7PFo;full][/previewyoutube] [b]NEW[/b] Arcade Mode ↳ [i]15-minute streamlined gamemode with no story. Just hit play.[/i] ↳ [i]Difficulty increases up to the 15 minute mark at which point you face a boss.[/i] ↳ [i]Start with random units, cycle through random biomes.[/i] [b]NEW[/b] Shop Donations ↳ [i]Only in Arcade Mode, for now, you can tip Cloaky and get cool perks in return.[/i] [b]NEW[/b] Scurry has idle animation [b]CHANGE[/b] Reprice all items in the shop [b]CHANGE[/b] Knave only leaves a Decoy when it would actually be attacked [b]CHANGE[/b] Fishtank and Abralest can move on Quicksand [b]FIXED[/b] Devotion could assign incorrect trait [b]FIXED[/b] Reset combat encount tracker between runs [b]FIXED[/b] Out of bounds spawn in Hss fight [b]FIXED[/b] Yeti should wait until finished burrowing to attack [b]FIXED[/b] 'NullReferenceException' for Damage numbers [b]FIXED[/b] Bombs were all only doing 1 DMG Thanks for your continued support and feedback. Ben & Ricky (TwoPM Studios)