What if chess was invented by silly cosmic wizards? WizardChess is a turnbased roguelite where all the pieces have insane abilities that came to us in a shamanic vision. Fight chaotic-yet-tactical encounters with magic powers out of a fever dream! Defeat the FaeQueen and Claim Your Wish!
Welcome to WizardChess 0.9.9! Yeah, this is the last patch before the real thing.
[previewyoutube=EE69XmaRA1M;full][/previewyoutube]
[b]NEW[/b] Lessons are now (mostly) completable
[b]NEW[/b] Add sound for revealing rewards
[b]NEW[/b] Replace old scene transition with a new shader (much faster)
[b]NEW[/b] Refined onboarding flow that tours through all game modes
[b]CHANGE[/b] Update Steam game name
[b]CHANGE[/b] Implement Steam Achievements (WIP, disabled)
[b]CHANGE[/b] Update the art on the back of reward cards
[b]CHANGE[/b] Fix shop category name (Traits -> Elements)
[b]CHANGE[/b] Delay Ante tutorial until first full Arcade Run
[b]CHANGE[/b] Re-introduce Javelina tutorial room
[b]CHANGE[/b] Reflow title and game menu for better support across resolutions
[b]CHANGE[/b] Set default Steamdeck UI scale to 1X
[b]CHANGE[/b] Set default Steamdeck camera perspective to Orthographic
[b]CHANGE[/b] Reduce speed of moving walls slightly
[b]CHANGE[/b] Reduce chance of "moving randomly" as an AI choice
[b]FIXED[/b] Fix devotion tutorial trigger
[b]FIXED[/b] Remove door from Cloaky boss fight
[b]FIXED[/b] Tweak dialogue box appearance
[b]FIXED[/b] Fix dialogue glitch when spamming input
[b]FIXED[/b] Fix overlapping units in CrownSpider scene
[b]FIXED[/b] Fix initial bridge configuraion in FaeQueen fight
[b]FIXED[/b] Fix credits duration
[b]FIXED[/b] Fix Torti (it actually does something now)
[b]FIXED[/b] Slightly improve readability of unit stat blocks
[b]FIXED[/b] Prevent timer sounds repeating excessively
[b]FIXED[/b] Constrain D-Pad input to the arena
[b]FIXED[/b] Hide gameplay UI during cutscenes
[b]FIXED[/b] Failed to map boss fight at high arcade difficulty
Thanks everyone, it's been a ride.
Ben & Ricky (TwoPM Studios)