Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations.
207.72
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[*]Added new mouse bindings for contextual action, interact, interact all, force attack, force move and look (Key Mapping > Adventure Mouse).
[*]Nerfed the powerful "remove any one negative status effect" triggered action on the non-powerful variety of regeneration and healing-based cooking ingredients. Now that effect removes one -minor- negative status effect, like the first 4 ranks of the Regeneration mutation.
[*]Similarly, gave a less impactful nerf to the powerful variety of regeneration and healing-based cooking ingredients by making their triggered action remove one negative status effect instead of all (but preferring a major one over a minor).
[*]Fixed a bug that caused old journal entries from prior games to sometimes appear in the journal.
[*]Fixed a bug that prevented some relic quests from completing correctly.
[*]Fixed a bug that could rarely cause any dynamic quest to never complete correctly.
[*]Changed the default framerate for OSX from vsync to 120, because of an OSX bug that caused a freeze when alt-tabbing a vsync application.
[*]Changed the default framerate for Steam Deck from vsync to 120, because of some cases of the modern UI being sluggish on Steam Deck when vsync is enabled..
[*]Fixed a layout issue that prevented some inventory categories from being clicked when there were a lot of them.
[*]Fixed an issue with custom visage and some other configurable cybernetics not being properly configured in the modern UI.
[*][modding] The FinalizeRead method of parts and effects now supports removing the read component for migration purposes.
[*][modding] Upgraded Unity version to 2022.3.33f1.
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