Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations.
207.87
[list]
[*]Added some more item descriptions.
[*]Added some more ability descriptions.
[*]Gamepad highlight (left trigger+right trigger) now shows inventory tooltips.
[*]The time of day icon now continues to work even when you're inside an interior.
[*]Fixed a display name bug in legendary clockwork beetle names.
[*]Fixed a bug that occasionally caused focus to be lost when navigating the cybernetics terminal with gamepad.
[*]Fixed a bug that caused rare lockups in the cybernetics terminal.
[*]Fixed a bug that caused gaslight chisels to be improperly weighted for AI autoequip.
[*]Fixed a bug that caused 3d cobblers and step sowers to sometimes remove you from your cell, causing you to reappear in a random place.
[*]Fixed a bug that prevented the missile weapon menu from displaying on gamepad.
[*][modding] Zones and interiors can now override whether they are considered to be "inside" for natural daylight with SetInside.
[*][modding] The IllnessChance method of Food is now virtual.
[*][modding] Added JournalAPI.AddVillageNote to add journal notes to a village's history.
[*][modding] Fixed a bug that caused the InventoryItemConvertor part to not process inventory items.
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