Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations.
207.85
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[*]Added some more ability descriptions.
[*]Leather braces can now be wooly.
[*]Cast nets and throwing axes now have sell values.
[*]Charging with adjacent hostiles now respects phase & flight.
[*]Reduced memory pressure from creatures that fabricate their own ammunition.
[*]Clarified in the descriptions of serene and terrifying visage that they require both head and face slots.
[*]Time cherubim will now properly use temporal fugue.
[*]Fixed a rare exception when creating clones.
[*]Fixed a bug that caused 'when you gain a new follower' cooking triggers to not properly trigger.
[*]Fixed an issue with dragging the message log divider when the log was docked to the left.
[*]Fixed an issue that caused warm static to instantly kill you.
[*]Fixed an issue that caused you to die at the end of precognition.
[*]Fixed a bug that caused slotted energy cells to disappear when reloading a save if a hired guard was separated from its extradimensional leader.
[*]Fixed a bug that caused love injectors to create permanent followers if you had either Beguiling, Proselytize, or Rebuke Robot.
[*]Fixed a bug that caused various creature and furniture abilities that required someone standing in the same cell to not activate, e.g. aloe volta.
[*]Fixed a bug that caused bonded companions such as psychic thralls to repeatedly thaw the zone their leader was in when separated.
[*]Fixed a bug that caused inventory hotkeys to function incorrectly the first time the screen was opened.
[*]Fixed a bug that caused temporal fugue to not summon copies when surrounded by a lot of deep water.
[*][debug] The debug internals option now adds the ability to toggle logging of AI "Think" to the message log.
[*][modding] Fixed a bug in pregen default icons.
[*][modding] Upgraded Unity version to 2022.3.39f1.
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