Feature Friday - August 16, 2024

Caves of Qud

Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations.

207.93 [list] [*]Reverse Engineer now lets you reverse engineer mods. [list] [*]15% chance (per mod) to learn a mod when you disassemble a modded item. [*]If you have Disassemble and Reverse Engineer, you can now disassemble non-tinkerable items if they have tinkerable mods. [/list] [*]Added Daughter of Exile. [*]Added a few new special items. [*]You can now scroll choice dialogs with the right stick on gamepad. [*]Reduced volume of the wait sound. [*]Replaced the prompt sound with the standard popup sound in most cases. [*]Fixed an issue with tents made from memory eater scales. [*]Fixed overlapping ability bar command text. [*]Fixed several pages in the character sheet that weren't responding properly on small screens. [*]Fixed overlapping ability pagination bindings. [*]Fixed a grammar issues when using a high-powered magnet from a stack. [*]Fixed a bug that caused planished godhed pariahs to appear unplanished in their display names. [*]Fixed a rare exception when changing keybinds. [*]Fixed a memory leak when using Precognition. [*]Fixed a bug that caused 3d cobblers to start teleporting you randomly after looking at a wall. [*][modding] Added BeforeShieldBlockEvent and AfterShieldBlockEvent. [*][modding] Added StaticObjectsTable tag populations, which function similarly to DynamicObjectsTable but ignore the ExcludeFromDynamicEncounters tag. [/list]