Dominions 5.60

Dominions 5 - Warriors of the Faith

In Dominions 5 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.

This update consists of a bunch of bug fixes, minor tweaks as well as a few usability and performance improvements. E.g. affliction chance is now based on the highest of max-HP and current-HP, preventing pretenders attacking into hostile dominion from getting too many afflictions. [b]General[/b] [list] [*] Armageddon wish now leaves corpses in provinces [*] Affliction chance is now based on the highest of max-HP and current-HP. [*] Added information about Marignon Inquisition feature in nation summary [*] Fixed potential exploit with leadership boosting items [*] Iron Darts/Blizzard now have the iron tag [*] Fix for rain of stones not hitting heads as often as it should [*] Cast order could be removed when changing items if gem treasury was low [*] Can no longer give retreat orders to mindless commanders [*] Fixed layout when writing messages to other players [*] Unholy weapon bless didn't affect enemy pretenders, fixed [*] Performance improvement for main map screen [*] Scrollbars can now be navigated using Home/End keys [*] Fixed bug that made the ground flicker slightly in some battles [*] Fear overflow fix [*] Crash fix for badly formatted map files [*] Safer handling of corrupted files [*] Potential crash fixes [*] Typos & stat fixes [/list] [b]Modding[/b] [list] [*] Mods are now sorted alphabetically [*] Fixed crash in mod error checker [*] Fix for #coastcom getting an incorrect popup [*] Mod security fix [*] Mod error checker can be exited with Return/Esc [*] Manifestation couldn't use negative monster numbers properly [/list]