This is a small patch that fixes a gold exploit introduced in the previous update. Cheating this way would be discovered by the cheat detection, but it was still serious as the exploit could be triggered by mistake.
[b]General[/b]
[list]
[*] Recruitment was not reset properly when a fort was besieged, fixed
[*] Lands initiated in a random order to prevent skewing of unique sites
[*] Cheat detection/prevention can now sell gems to pay gold debts
[/list]