In Dominions 5 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.
Version 5.50. This is the first time we have reached version .50 when patching a game, so ideally this update should be full of exciting stuff. But unfortunately it is only bug fixes and a few new modding features. But at least these bug fixes are quite important as Dominions could crash during the host phase without them.
[b]General[/b]
[list]
[*] Stealthing allied forces could incorrectly take over siege, fixed.
[*] More generous hit areas when clicking on sprites
[*] Dominions 5 could crash during host (pillage stage)
[*] Horror Seed could crash if more than 2000 units were in the same province
[*] Horror Seed could sometimes horror mark mindless units
[*] A PD unit could sometimes have the global enchantment icon, fixed.
[*] Typos fixed
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[b]Modding[/b]
[list]
[*] Mod Error Check can now report bad image files
[*] Increased maximum number of researched spells 1000 -> 1500
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