In Dominions 5 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.
This is mainly a bug fix update, but there is also some new modding features and Invulnerable Sauromancers for early age C'tis.
[b]General[/b]
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[*] Fixed bug where some items on main map could not be clicked on sometimes
[*] Fixed occasional incorrect battle message in disciple games
[*] Death explosion chain reactions now work properly
[*] Make sure Phoenix Pyre is gone for swallowed beings before spitting them out
[*] Rat Tail and some other weapons destroyed shields much too easily
[*] Elephants now have head slots
[*] EA C'tis Sauromancers now have invulnerability
[*] Feast for Ghuls now produces upkeepless ghouls
[*] The --noglfinish behavior is now default (Use --glfinish for old behavior)
[*] stat fixes
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[b]Modding[/b]
[list]
[*] New event commands: #setpoptype, #setxp
[*] New monster & item command: #adeptsacr
[*] New spell command: #strikesound
[*] The #worldage command didn't work correctly
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