A small patch, mostly to improve the performance of very large games.
[b]General[/b]
[list]
[*] Potential host crash bug fix
[*] Improved path finding and battle performance when many enchantments are active
[*] Immobile ranged units will fire at closer target if main target is out of range
[*] Improved description for enter void gate order
[*] Fixed rare bug where allied armies could create a pushback when moving past each other
[*] Gem bait tweaks
[/list]