Dominions 5.47

This update makes battle replays more consistent when upgrading Dominions or any of the mods used. It will help in future upgrades (to version 5.48+) and when upgrading mods during ongoing games. There are also major balance changes to Mekone and a whole lot of new minor features, bug fixes and mod commands. [b]General[/b] [list] [*] Battle replays less affected by upgrade to new version of Dominions or Mods [*] Scoregraph flashes when you keep mouse over nation flag [*] Shadow no longer leaves ground when a flier takes off [*] Ind's hiding dominions now works better with custom named provinces [*] Fix bug with Ind's dominion hiding effect [*] The Eyes of God is no longer affected by Ind's dominions hiding [*] Niefelheim could get duplicated greyed out giants in recruitment list [*] Salt could affect non-salt-vulnerable targets, fixed [*] Fix for cataclysm horror battles [*] Wrong province info was shown after Game Over [*] Bone Grinding cripple effect was incorrect [*] Icon for curse bestower [*] Gifts from Heaven cannot be cast in a cave province [*] Meteor Shower cannot be cast in a cave province [*] Perpetual Storm from summoning the four dwarves didn't work correctly [*] Storms no longer affect caves [*] Magic Resistance bless gained from Thrones no longer capped at 18 [*] Battle sound effects lower volume at increased speeds [*] MA Caelum Citadel of Frozen Crystal now spreads cold [*] Summon Ghulah cost 23 -> 31 [*] Host "Update Scoregraphs" part is now a lot faster [*] Magic Weapon bless didn't affect missiles [*] Unit recruitment wasn't always reset properly when province was conquered [*] Damaged helmets never got repaired [*] Stat bonuses from larger now stack with other enlargements [*] More sacred commanders can now be affected by the unaging bless [*] Random map mountains were not draw on large maps with much mountains [*] --nouseolddata switch (disable Battle Replays not being affected by upgrades) [*] Fix for map not adjusting to window size properly [*] Kurgi will now also destroy thrones while besieging a fort [*] Fix for Maker of Ruins fort destruction ability [*] Fix for monthly casting of multiple Voice of Tiamats [*] Host crash bug fixed [*] Reduced memory usage [*] Stat and typo fixes [/list] [b]Mekone[/b] [list] [*] Archon slow to recruit, recruit everywhere, cost increased to 305 [*] Geronte and Ephor slightly cheaper [*] Polemarch is slightly younger [*] Gigantomachia reduces price for giants by 10 [*] Gigantomachia Dominion conflict bonus +2 -> +3 [*] Gigantomachia easier to cast 5/4 -> 4/4 [*] Blessing of the God Slayer now blesses the commander properly [*] Gigante reclimit increased by +1 [/list] [b]Modding[/b] [list] [*] New event commands: #req_worlditem, #req_noworlditem [*] New nation commands: #minprison, #maxprison [*] New monster commands: #maxprison, #enchrebate10, #enchrebate20, #montagweight, #appetite [*] New monster/item mod commands: #shapechance [*] New event commands: #req_godisnotmnr, #req_mincorpses, #req_maxcorpses [*] #natcom and #natmon didn't work with monster names [*] #drawsize wasn't shown correctly in some places [*] Can now use multiple #req_targpath1 etc. for a single event [/list]