Dominions 5.48

Dominions 5 - Warriors of the Faith

In Dominions 5 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.

This is mostly a bug fix update for incorrect armies shown on the main map. But there are also a few new features, balance changes and other bug fixes. [b]General[/b] [list] [*] Fix for 'c' showing unclickable battle reports [*] Fix for PD not being present in raid battle replays [*] Only one type of monsters were show in each province on map, fixed [*] Elephant Barding now has head protection as well [*] Updated soulless types for Life After Death [*] Sites with limited range were not actually range limited [*] EA & MA Abysia, Theorodos, Lanka and LA Phlegra now has more expensive mercenaries (25%) [*] Lemuria now has more expensive mercenaries (100%) [*] Wishing for unique units bug fix [*] Magic items were not scaled properly on the F1 screen [*] Rounding error for heat scale info fixed [*] In very large battles some units could be unaffected by battlefield wide spells [*] Yomi can now recruit Demon Priest in all provinces [*] Yomi home site counts as mountain for Oni spawns [*] Onis didn't get rid of poison and excess damage when becoming spirits [*] Marid is now amphibious [*] Event and stat fixes [/list] [b]Modding[/b] [list] [*] #montagweight didn't work [*] All commands that take a Nation Number can now take a Nation Name instead [*] Event command #xp didn't work properly [/list]