[img]{STEAM_CLAN_IMAGE}/37458749/b5e8d2dca1e2b8cafe5b00de96df0a94db94bebd.png[/img]
Greetings, heroes!
Miore here, welcome to another update where we'll summarize all of last month's progress.
Our studio is still in talks with a publisher, and we will provide more information on that front as soon as we get the green light. Thank you for your patience until then.
In the meantime, we're excited to share the latest development update!
[h3]Game Update[/h3]
[b]■ Story
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[list]
[*] Several improvements to the script.
[*] Updates to Patty's character events to ensure consistency with future content.
[*] A note for anyone who played the demo: The current version of the game will have a fresh, different start to the game.
[/list]
[b]■ Battle[/b]
[list]
[*] Adjustments the balance of AGI that always allows you to make a second attack to an enemy.
[*] Adjustments the level of difficulty of challenges in the arena.
[*] Side objectives added to existing several missions and side event battles, and rewards have been added upon completion.
[*] Refinement to some old animations.
[*] New sound effects for certain physical attacks.
[/list]
[b]■ System[/b]
[list]
[*] Steam Cloud will be enabled (as requested by multiple users)
[*] Improved crash system report. Reports will now automatically generate information about which stage the crash happened in the game, along with the player's PC information (GPU and Windows version).
[*] Newest version of examinations with questions have been added to the renowned rank system (which will be available in an upcoming beta update).
[*] Depending on whether you finish missions by clearing all objectives, you will get a rank from D to S which will result in different rewards.
[/list]
See you all in the next update!
Miore