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Greetings, community! Miore here, extending a warm welcome to our first update in the exciting new year of 2024. I hope each one of you had a fantastic holiday season and entered this year with high spirits and ambitious plans.
First off, I want to apologize for the slight delay this month. January just zoomed by for me, and I found myself with a to-do list that seemed never-ending.
[h3][b]■ Game Update[/b][/h3]
[b]Story[/b]
[list]
[*] Retake and improve character events for Takeda Sumika.
[/list]
[b]Battle[/b]
[list]
[*] Implementing upgrades to the existing ambush system, alongside optimizing how AI manages such encounters
[*] Multiple Improvement in the animations.
[*] Added two new side missions.
[/list]
[b]System[/b]
[list]
[*] Implemented 10 hidden items into the game as per the stretch goal.
[*] Enhanced game options settings to offer users additional customization features, taking into account the valuable feedback received from backers.
[*] Added several animation elements to enrich the user interface.
[*] Integrated a bug/feedback console panel within the game to facilitate efficient bug reporting and user feedback.
[/list]
[h3][b]■ Beta test[/b][/h3]
More about the beta can be found on our social media or [url=https://discord.gg/igrasilstudio]Discord[/url]