[img]{STEAM_CLAN_IMAGE}/37458749/f13aa186ec10d1ab3113efee5007054d2634c34f.png[/img]
Pita here! Welcome to another update!
Last month was hard for us - especially for me, as I had to say my last goodbyes to my father who passed away - but the rest of the team did their best to continue making great progress!
[h1]■ Game Update[/h1]
[b]■Story: [/b]
[list]
[*] Fixed writing issues
[*] Adjusted the details in the script
[*] Added a swimsuit mini episode
[/list]
[b]■Battle: [/b]
[list]
[*] Added an additional battle map for an event.
[*] Corrected animation and script for death sequences. In rare cases, the game would show HP as 0 while the character is still standing upright, only dying after the end of the turn.
[*] Corrected critical hit damage rates. Right now, critical damage will be calculated as x2 normal damage.
[*] Fixed camera control on maps with small areas.
[/list]
[b]■System:[/b]
[list]
[*] Fixed an error on Windows 11 version 24H2 where the game would crash during loading. (The Game loaded and shut down without any error.)
[*] Fixed a bug where the crafting system shows that crafting failed but didn’t take minerals.
[*] Adjusted scripting for crafting (Thanks to backer Gonzo for the help!)
[*] Fixed bug for infinite money glitch.
[*] Added more interactions with characters on the world map. More on that along with gameplay in the upcoming update!
[/list]
Thank you all for your attention. See you in the next update!