Development Update #50

[img]{STEAM_CLAN_IMAGE}/37458749/e443c2901711abf105b8368b6678f551326d0688.png[/img] Greetings! Miore here, welcome to another update! Today we will provide in-game developer footage of the city management system. That system is implemented in the build 0.9.6 - next beta version, together with the card system presented in the previous update. This in-game footage comes from the development version, and it will present important information on how to begin your land management adventure: [img]{STEAM_CLAN_IMAGE}/37458749/74a6b2113bb80634f3381b802544a8380370a510.gif[/img] - In starting levels, there will be a limited number of squares on which you can build new structures. To unlock the next upgrade, your city will need to grow in population. Notice how, in the footage, each new building increases population size! Your maid will notify you once your town is ready to level up. There will be 4 levels (Lv1 to Lv 4) in total, and each level unlocks new categories of buildings, along with visit options and events. Level unlocks will be accessed by visiting your mansion from the visit menu. [img]{STEAM_CLAN_IMAGE}/37458749/cd6ba184ed391953cf78829124524bc7c76a8bbf.gif[/img] - Your chosen maid will be the one to guide you through your management journey. We picked Clarissa for our video, but players will be able to choose between her and three other maids. ■ [b]Game Update[/b] ■Story: [list] [*] Several mini story events added. [/list] ■Battle: [list] [*] Skills adjustment + balance for some characters. [/list] ■System: [list] [*] In-game card system integrated. [*] New card added into the system. [*] Implemented the Stretch Goal “10 hidden items for observant players to discover.” [*] Updated Backer's Adventure Pack for General tier and above. [/list] Our next step is to post development trailers together with in-game footage on our YouTube channel and X . Thank you all for your attention. See you all in the next update!