Development Update #39

[img]{STEAM_CLAN_IMAGE}/37458749/a7dbbe93470921e78cf578a4064cebb6b3e9da41.png[/img] Hello, backers! It's Miore! Welcome to the next monthly update! In today's update, I would like to issue a statement about our development, share the roadmap of the current situation, and present the vision for our development, as well as our plans for the future! Let me start by saying that my decision to delay the release in order to improve all elements of the game was not easy for everyone. I strongly believe that every developer wants to showcase their game in the best possible way. They truly do, but sometimes they are forced to rush the release for various reasons. Here, I want to strongly emphasize that I do not support rushed releases when players are essentially treated as beta testers. You all trusted us, especially me as the creator of this project, and that trust between developers and all supporters (backers and late backers) is crucial to me as the Director. It's a great token of trust that I must repay to all of you by delivering a GOOD game with solid gameplay and a memorable story. I want to make you all proud that you have been a part of this project from day 1. [b]Current estimate: What you can expect in the upcoming months! January 2024[/b]- We anticipate opening the close-beta of the English version exclusively for backers. If you are a backer and would like to participate as a candidate for beta testing, please contact Dan on our [url=https://discord.gg/igrasilstudio]Discord[/url] channel at Want_Beta, or feel free to leave your comments below! [img]{STEAM_CLAN_IMAGE}/37458749/4c5dfdf0d1cc64baf6ee07bda8e508b976aa4693.jpg[/img] [b]Q2-Q3 2024[/b] - Our goal is to prepare the game for launch, with the specific release date being determined by factors like the close-beta outcomes, user feedback, and bug discoveries. Be assured that we will announce this information well in advance, and our supporters will have the privilege of being the first to learn about the official release date. [b]What is the reason for our slow progress?[/b] There are several factors contributing to why everything is taking so long. These include reworking existing materials in the game, adjusting the story, expanding content, creating new content, and finally implementing it into the game. Each implementation also needs to be thoroughly checked to ensure it does not cause any game-breaking errors. Many of the things we planned have already been implemented into the game. Nevertheless, regardless of how promising they seemed on paper, the actual time spent on these tasks exceeded our initial expectations. Despite this setback, we firmly believe that the invested effort was worthwhile. [b]Communication is the key![/b] Without fail, we ensured to deliver monthly updates during the development phase. We acknowledge the significance of constant communication between our team and you, our valued backers. Just as we did previously, we remain committed to sharing both positive and negative news, accomplishments, and mistakes. This practice will persist until the project reaches completion. Therefore, I want to extend my appreciation once more for your support and understanding! Miore