Development Update #41

[img]{STEAM_CLAN_IMAGE}/37458749/e75b7cc4b5450a83fc0b5502ee1c67ec905baf72.jpg[/img] [i][b]Hello, backers! It's Miore! Welcome to the new monthly update. First off, I apologize for the delay in posting this. The past couple of weeks have been tough due to COVID, but hey, I'm finally up and about now. Despite the challenges, I've been back at work, continuing the development of WoA. However, since I couldn't put this update together myself, I asked my dear friend Pita-san to do it for me (Big shoutout to Pita-san!). Let's dive into his report and see what we've been up to in the past month![/b][/i] ■ [b]Game Update[/b] Hey there! It's Pita, stepping in for Miore in this latest update. Unfortunately, our director caught Covid, but worry not, I'll be your friendly guide through this month's updates. Kindly bear with me, as I'll do my best to fill in and add value just like she does. Before we dive into the main topic, I just wanted to remind you about something. Unfortunately, we still don't have a confirmed release date for the game, but we're currently aiming for Q2-Q3 of 2024. We're really sorry for the delay, but we truly believe that this extra time will allow us to deliver an incredible game that you'll absolutely love. Now, this is the list of what we have done this month! [b]Story[/b] Finished and improved some parts of the character events. Additionally, we have included numerous fresh background CGs! (We are currently working on one more, thanks to our talented art director, Horie!) [b] Battle[/b] Fixed minor visual glitches in certain Story Maps. (Say goodbye to floating trees!) Increased enemy units count for the HARD difficulty! Balanced the way you earn XP for different actions in battles, while also raising the level cap! We made some adjustments to the enemy levels in the later stages of the game, specifically targeting the HARD difficulty. Added a new feature that allows players to skip battles in STORY difficulty! Now, you can fully immerse in the captivating storyline without the need to conquer each map! Enjoy the game at your own pace! Improved the AI mechanics to make them more intelligent- now they will target enemies and use items in a much more strategic manner. In addition, they will utilize skills like buffs and debuffs more frequently, making them even more formidable opponents. Improved the mechanics of the ambush system. Implemented a new system that lets our characters strike up casual conversations with neighboring companies. Get ready for some delightful chit-chats packed with humor, intriguing opinions, glimpses into their unique backgrounds, or even juicy details about their relationships with each other. You won't want to miss out on this entertaining addition to our system! [img]{STEAM_CLAN_IMAGE}/37458749/3428a1f4ad454119f105990fb0aca86200a5b1a5.jpg[/img] [i](example of siblings “love”)[/i] We've finished working on the "your name in the game reward" for generic units! Don't miss out on our next update; we'll be introducing them to you soon! [b]■ Beta test[/b] We're truly grateful to all those who have already enrolled for the beta test! You're all invited to join the beta test, and I'm eagerly excited to improving our game together with you! The opportunity to be a part of the beta test is still available, so don't miss out on this final chance. If you're a backer and would like to be considered as a candidate for beta testing, please reach out to Dan on our Discord channel at Want_Beta, or feel free to simply leave your comments below! Remember, the door will close on 15th December! We will run a raffle this month before we send out the invitation message. Once that's done, we'll provide you with all the details about the schedule, terms, and conditions for the beta test planned in January 2024. We're currently working on the build and related materials, so hang tight for a little while. Thank you for taking the time to stay updated with us! Since winter is approaching or might already be here in the northern hemisphere, we hope you and your loved ones stay healthy and cozy. Take care, and remember to stay warm to avoid falling sick! Peace out! Pita [list] [*] [url=https://twitter.com/KumihoSoftENG]Twitter ( X )[/url] [*] [url=https://www.kumihosoft.com/ ]Website[/url] [*] [url=https://discord.com/invite/igrasilstudio]Discord[/url] [/list]