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Hello dear backers!
Once again, it's Miore here with a fresh monthly update! The weather is extremely hot outside, and there are also constant updates on all the ongoing developments around us! Hopefully, all of you are enjoying the summer weather!
Pita-san from the IT team will provide us with the update for today.
Hey all! It's me once more, your comrade Pita! In case you are unfamiliar with me, I am the main person responsible for coding, and one of my significant tasks includes coding the entire story that all of you will experience in WoA. I must emphasize that it is incredibly large.
Feel free to visit our official discord and say hello. Don't hesitate to share your thoughts about our game!
So let's move towards the latest update on the new development!
[b]3D World Adventure[/b]
Today, I want to discuss the topic of the 3D world and provide an overview of the progress we have made regarding each battle map in recent months.
By referring to the 3D world, I am including all types of battle maps, whether grid-based or turn-based.
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[i](previewing the quality of an engine without considering light and shadow)[/i]
[img]{STEAM_CLAN_IMAGE}/37458749/3e0b90eb36ce2d54a9c4d269f5b09ea1911a4f85.jpg[/img]
[i](previewing the quality of an engine without considering light and shadow)[/i]
Kumiho-chan has taken up all our time with her numerous demands, making me realize how challenging it can be to satisfy a woman... but let's return to our main discussion.
We are all aware that battles are the primary source of enjoyment in our game, which is why it is crucial for each map to be captivating and intriguing. This includes having various settings and objectives. However, it is also important to ensure that the design is visually appealing and doesn't strain our eyes. Considering it is the year 2023, we expect to see a high standard of quality.
Each map contained numerous intricate elements blended seamlessly so that players could only perceive the final result. To instill more confidence, I would gladly share numerous development images illustrating the construction process of each map. Please bear in mind that all of them are in a preview quality and do not possess any effects that can provide you with the desired enhancement in the game.
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Personally, I am a huge admirer of the significant impact light has on constructing the world. This becomes evident while experiencing the first battle map in the demo version. I sincerely hope that all of you will appreciate it as much as I did! However, have you observed the map in its appearance without the presence of those magnificent light effects?
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Take note of the contrast. You get it? :)
So our second objective has been to improve the overall visual quality of the maps. We have incorporated a wider range of vibrant colors, enhanced the lighting effects, and elevated the level of detail in the landscapes.
However, there is more to it - we have also dedicated efforts towards enhancing the performance of the maps. (I absolutely despise the word 'optimizing'...)
We understand the significance of ensuring that you enjoy a fluid and effortless gaming experience, and we are fully committed to achieving this goal.
In order to improve the performance and dependability of the maps, we have made significant upgrades that aim to reduce CPU usage. As a result, even those with less powerful computers can now fully experience and enjoy playing our game.
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[img]{STEAM_CLAN_IMAGE}/37458749/170c053c65ce9227304265ed2963ec11154c6bda.jpg[/img]
(An illustration showcasing the lower settings)
Furthermore, we have taken into account your valuable feedback and incorporated some captivating additions to enhance the immersive experience of navigating through the 3D environment. We have incorporated interactive features that allow users to engage and interact.
We would like to express our gratitude to all of you for your patience and support as we work diligently to incorporate major enhancements into our game!
We deeply appreciate having an incredible community of players who generously offer feedback, enabling us to develop the most exceptional gaming experience achievable.
Keep following us for further updates, as we have some amazing surprises prepared just for you!
Bye! Your Pita-san, the guy who consistently caused errors in the code...
Twitter: [url=https://twitter.com/KumihoSoftENG]https://twitter.com/KumihoSoftENG[/url]
Website for War of Ashird: [url=kumihosoft.com]https://kumihosoft.com[/url]
Discord: [url=https://discord.gg/igrasilstudio]Discord[/url]