Development Update #46

[img]{STEAM_CLAN_IMAGE}/37458749/bcdf9357892857e67846d13411c789dec7955457.png[/img] Greetings, heroes! Miore here with a recap of the progress made last month. Just like last month, I'll be presenting our progress in an easy-to-digest list format. Let's get started! [h2]■ Game Update[/h2] [b]■Story[/b] [list] [*] Mayumi character event improvement [*] Gaven character event improvement [*] Main story content update and proofreading [/list] [b]■Battle[/b] [list] [*] Balance the units you can recruit. [*] Balance the level progression for supportive units. [*] Improve animations and effects for area skills, and fix errors in damage calculation. [*] Improve camera operation. [*] Improve visual effects on maps with "fog of war". [*] On a map with "fog of war", the option to undo movement when encountering an enemy is now disabled. [/list] [b]■System[/b] [list] [*] Fixing and patching of existing bugs. [*] Improved screen scaling at non-standard resolutions. [*] Fixing memory crash issue [*] The game will now prompt the player to save progress. This is helpful for those who tend to forget to save. [/list] Thank you all for your time and see you back in new update! Miore