Wield an ever-growing herd of quirky creatures to rebuild broken paths, battle perilous beasts, and solve peculiar puzzles in a rich, interconnected world. Join two young runaways as they unravel the mysteries of a lost realm in this nostalgic storybook fantasy!
A few launch-day fixes and improvements:
[list]
[*] Making Spriteling ability targets (e.g. grow bulbs, ice bridges and brambles) be a little easier to fill, and drain a little slower.
[*] Slight rebalance to Bounty requirements
[*] Fixing issue where Glint Bulbs could respawn too frequently
[*] Fixing issue where the note Wake leaves in the beginning of the game wasn't showing
[*] Fixing some text overlap in the save slot UI
[*] Fixing a tiny visual glitch in the HUD, an element being partially visible that shouldn't have been
[*] Adding in a safety-net where, if a main save file gets corrupted (e.g. if the game force-closes while writing to disk) it will attempt to automatically pull in a backup save and make that the main save
[/list]