V0.10.9 Patch Note

[list] [*] We add a counter display to certain traps, including overheating traps, making it easier to directly view point-related effects and progress during battles. [*] Fixed a bug that caused price tags in the shop to display abnormally. [*] Fixed a bug that caused traps triggering cumulative progress effects to reset their progress due to upgrades. [*] Fixed a bug in the daily challenge that caused entering the wrong date when switching the leaderboard date. [*] Fixed a bug where elite battle node animations on the map would start playing before combat was triggered. [*] Fixed a bug where some traps didn't fully restore to their complete state during the preparation phase. [*] Fixed a bug where decorations on the map would overlap during generation. [*] Fixed a bug where some relics didn't correctly trigger random rules. [*] Fixed a bug where the sound effects for Cooling Liquid Device played incorrectly. [*] Fixed a bug with the advanced trap description for Conveyor Floor, which now displays correctly. [*] The Conveyor Floor's overheating point generation per second has been increased from 2 points to 6|5|4|3. [*] The maximum overheating points for Conveyor Floor have been increased from 20|25|30|35 to 60. [/list]