[h1]Experience Optimization[/h1]
1. Introduced a brand new UI in the character interface, allowing for easier access to skill and current mode challenge information.
[img]{STEAM_CLAN_IMAGE}/42681850/4c485fa5809c8ada9ef9824c7b5723de7b5c8ae2.jpg[/img]
2. Designed and created a series of simple artifact animations to enhance their performance, including:
[list]
[*] Sharp Spear
[*] Deep Turquoise
[*] Molotov Cocktail
[*] Acid Bomb
[*] Red Signal Light
[*] Auto Balista
[*] Engineering Book
[*] Barbed Panel
[*] Frost Rune
[*] Blessing of Nature
[*] Black Magnet
[*] Rod
[*] Charging Censer
[*] Dynamite
[*] Sharp Rivets
[*] Peace Idol
[*] Broken Horcrux
[*] Bucket List
[*] Sun Amulet
[*] Elven Bow
[*] Horcrux Fragment
[*] Wooden Doll
[*] Recycling Scroll
[*] Azure Stone
[*] Reliquary
[*] Double Barrel
[*] Windy Pearl
[*] Ice Hammer
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Further addressed the issue of incorrect random effects in Daily Challenges.
[*] Fixed the issue of summon unit flags having incorrect hierarchy.
[*] Corrected the erroneous effects of the 【Black Magnet】.
[*] Rectified the issues with the 【Frost Rune】's effects.
[*] Resolved the problem where trap effects from 【Restriction Disarmed】 remained after removal.
[*] Fixed a bug that caused the game to freeze when completing it on the highest difficulty.
[*] Fixed the incorrect display range of the 【Silence】.
[*] Addressed the problem where the in-game timer would accelerate erroneously under certain conditions.
[/list]