Guardians of Holme is a tower defense game with deckbuilding and roguelite elements. Players must use the terrain to their advantage and formulate defensive tactics by strategically placing powerful traps to repel endless waves of enemies.
[h1]Experience Optimization[/h1]
1. Introduced a brand new UI in the character interface, allowing for easier access to skill and current mode challenge information.
[img]{STEAM_CLAN_IMAGE}/42681850/4c485fa5809c8ada9ef9824c7b5723de7b5c8ae2.jpg[/img]
2. Designed and created a series of simple artifact animations to enhance their performance, including:
[list]
[*] Sharp Spear
[*] Deep Turquoise
[*] Molotov Cocktail
[*] Acid Bomb
[*] Red Signal Light
[*] Auto Balista
[*] Engineering Book
[*] Barbed Panel
[*] Frost Rune
[*] Blessing of Nature
[*] Black Magnet
[*] Rod
[*] Charging Censer
[*] Dynamite
[*] Sharp Rivets
[*] Peace Idol
[*] Broken Horcrux
[*] Bucket List
[*] Sun Amulet
[*] Elven Bow
[*] Horcrux Fragment
[*] Wooden Doll
[*] Recycling Scroll
[*] Azure Stone
[*] Reliquary
[*] Double Barrel
[*] Windy Pearl
[*] Ice Hammer
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Further addressed the issue of incorrect random effects in Daily Challenges.
[*] Fixed the issue of summon unit flags having incorrect hierarchy.
[*] Corrected the erroneous effects of the 【Black Magnet】.
[*] Rectified the issues with the 【Frost Rune】's effects.
[*] Resolved the problem where trap effects from 【Restriction Disarmed】 remained after removal.
[*] Fixed a bug that caused the game to freeze when completing it on the highest difficulty.
[*] Fixed the incorrect display range of the 【Silence】.
[*] Addressed the problem where the in-game timer would accelerate erroneously under certain conditions.
[/list]