V0.10.16 Patch Note

[h1]New Difficulty[/h1] [list] [*] Nightmare 14: Cards in the starting deck now have an extra set of duplicates. [*] Nightmare 15: Each time the core is damaged, it will cause an increase in damage received in subsequent waves. [*] Nightmare 16: Less progress for rerolls during battles. [*] Nightmare 17: Enemy life regeneration effects are increased by 100%. [*] Nightmare 18: A random elite enemy is summoned when a BOSS appears. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed the bug where the Arcane Puppet does not automatically refresh. [*] Fixed the issue where flying monster textures were incorrect when Flying Strawberry were present. [/list]