[h1]New Difficulty[/h1]
[list]
[*] Nightmare 14: Cards in the starting deck now have an extra set of duplicates.
[*] Nightmare 15: Each time the core is damaged, it will cause an increase in damage received in subsequent waves.
[*] Nightmare 16: Less progress for rerolls during battles.
[*] Nightmare 17: Enemy life regeneration effects are increased by 100%.
[*] Nightmare 18: A random elite enemy is summoned when a BOSS appears.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed the bug where the Arcane Puppet does not automatically refresh.
[*] Fixed the issue where flying monster textures were incorrect when Flying Strawberry were present.
[/list]