[h1]New Difficulty[/h1]
[list]
[*] Inferno4 Starting material is reduced by 25%.
[*] Inferno5 HP recovery after defeating a boss is reduced.
[*] Inferno6 Cards in the initial card deck currently have 1 set of extra copies.
[*] Inferno7 Start the battle with 2 Useless Traps in the deck.
[*] Inferno8 Bosses will use 1 extra interruption skill.
[/list]
[h1]New Daily Challenges[/h1]
[list]
[*] Skid: Increases Displace effect by 50%.
[*] Stone of Darkness: Bosses will use 1 extra interruption skills in each battle.
[*] Alloy Parts: Increases the building price of Traps by 50% and reduces the cost of Leveling Up by 50%.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed an issue where Mortar Trap couldn't attack.
[*] Fixed an issue where Frisby's effect triggered repeatedly.
[/list]