Guardians of Holme is a tower defense game with deckbuilding and roguelite elements. Players must use the terrain to their advantage and formulate defensive tactics by strategically placing powerful traps to repel endless waves of enemies.
[h1]New Difficulty[/h1]
[list]
[*] Inferno4 Starting material is reduced by 25%.
[*] Inferno5 HP recovery after defeating a boss is reduced.
[*] Inferno6 Cards in the initial card deck currently have 1 set of extra copies.
[*] Inferno7 Start the battle with 2 Useless Traps in the deck.
[*] Inferno8 Bosses will use 1 extra interruption skill.
[/list]
[h1]New Daily Challenges[/h1]
[list]
[*] Skid: Increases Displace effect by 50%.
[*] Stone of Darkness: Bosses will use 1 extra interruption skills in each battle.
[*] Alloy Parts: Increases the building price of Traps by 50% and reduces the cost of Leveling Up by 50%.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed an issue where Mortar Trap couldn't attack.
[*] Fixed an issue where Frisby's effect triggered repeatedly.
[/list]