[list]
[*] Fixed an issue with the Relics interface displaying incorrect artifacts.
[*] Adjusted the range detection for some area attack traps.
[*] Fixed the logic for Useless trap, preventing them from being deployed now.
[*] Fixed core damage being blocked.
[*] Fixed an issue where the special effects of Auto Balista would repeatedly play during pauses.
[*] Fixed a rare case that caused the daily challenge to become stuck.
[*] Fixed an issue where Jiuli Pot repeatedly triggered its effect during pauses.
[*] Reduced the post-attack delay for Water Element attacks from 0.35 seconds to 0.
[*] Reduced the post-attack delay for Archer from 0.35 seconds to 0.
[*] Adjusted the animation logic for obtaining materials during battles, ensuring correct animation for initial material acquisition.
[*] Optimized the display logic for some traps, now showing point-related effects directly on the trap icons.
[/list]