Gather exotic ingredients, brew complex mixtures, and expand your magically automated production lines -- keeping your shelves stocked, your customers happy, and your pockets full.
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Hey, magical mixers!
We are back with a minor update consisting mostly of fixes and some minor QoL changes.
Remember that our translations are done by our community and are still being fine tuned, so pop into our [url=https://discord.gg/ytAZKSK7]discord[/url] and leave some feedback for these great people!
Happy brewin’!
[h2]Changes[/h2]
[list]
[*] Updated hundreds of translated text strings - some of which were incorrect quest journal entries that were completely outdated. [b]Thank you for reporting these and thanks to our community translators for putting in the work![/b]
[*] We have changed the Chinese font to a thicker, more readable font.
[*] Right clicking a workstation now directly opens its inventory or production overview, resulting in fewer clicks needed.
[*] Double clicking the “Fill” button in a container now dumps anything from your inventory, even if it doesn’t match the current content.
[*] “Sort” and “Empty” button positions have been swapped in chest and crate inventories, matching the default keyboard hotkey placement.
[*] Added “transfer one” and “transfer half stack” to the hover-over hotkey notifications when selecting a resource in your inventory.
[*] Workstation network placement is no longer blocked by the same network’s existing connection paths.
[*] The Kiln now turns Bug Bites into Grime.
[/list]
[h2]Bug fixes[/h2]
[list]
[*] All translation options should now be visible in the setting drop-down, regardless of which language is currently selected.
[*] Removed some outdated workstation text strings.
[*] You can no longer move the “tutorial” workstations as a network.
[*] Fixed a bug resulting in the noticeboard UI to not open correctly.
[*] Roll, Frenzy, and I’m A Lumberjack buff icons are now displayed correctly.
[*] The game should no longer “break” when minimizing the game while in the end-of-day screens.
[*] Fixed an issue where you could “select nothing” in the key bindings menu while using a controller.
[*] Fixed some colliders near Carla’s camp that could result in getting stuck.
[/list]