Update 1.091

Ruin or Victory

Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.

[b]New Features and Improvements[/b] [list][*] The area of water on coastal maps is more consistent with the water density settings [*] Improved the shape of large rivers, coastline, and lakes [*] Galleys that impact head on rotate to give more room for boarding melee[/list] [b]Corrections and Fixes[/b] [list][*] Unit spotting and range dots were not removed during a game when changed to 'Off' in options [*] Farm crops could be duplicated when loading the game [*] Owned or friendly constructs or animals captured by the enemy could briefly disappear [*] Siege ladders and towers did not obey orders to attack walls [*] Fixed a crash caused by units dying during naval boarding [*] Ranged warriors on galleys did not fire at enemy galleys until very short range [*] When boarding, one galley's warriors did not charge the enemy [*] Galleys made too much noise [*] In rare cases wild animals could spawn in deep water and drown [*] The Journey load screen description count of remaining enemy tribes could be incorrect [*] Various AI fixes[/list] [b]Balance[/b] [list][*] Any galley can ram and destroy a fishing boat[/list]