Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.
[b]New Features and Improvements[/b]
[list][*] The area of water on coastal maps is more consistent with the water density settings
[*] Improved the shape of large rivers, coastline, and lakes
[*] Galleys that impact head on rotate to give more room for boarding melee[/list]
[b]Corrections and Fixes[/b]
[list][*] Unit spotting and range dots were not removed during a game when changed to 'Off' in options
[*] Farm crops could be duplicated when loading the game
[*] Owned or friendly constructs or animals captured by the enemy could briefly disappear
[*] Siege ladders and towers did not obey orders to attack walls
[*] Fixed a crash caused by units dying during naval boarding
[*] Ranged warriors on galleys did not fire at enemy galleys until very short range
[*] When boarding, one galley's warriors did not charge the enemy
[*] Galleys made too much noise
[*] In rare cases wild animals could spawn in deep water and drown
[*] The Journey load screen description count of remaining enemy tribes could be incorrect
[*] Various AI fixes[/list]
[b]Balance[/b]
[list][*] Any galley can ram and destroy a fishing boat[/list]