Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.
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[b]New Features and Improvements[/b]
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[*] Added the Skirmisher AI
[*] Many other improvements to the AI's logic
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[b]Corrections and Fixes[/b]
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[*] Many AI bugs corrected
[*] Some properties of ships were not restored after loading the game
[*] Ammunition could not be taken from a packed cart or galley in some cases
[*] Galleys could have difficulty beaching on some shorelines
[*] Fishers did not find stockpiles very far away to drop off their food
[*] Fishers sometimes gathered slowly when near the shoreline
[*] Wild animals chased ships sailing close to shore
[*] Aggressive human warriors did not automatically capture beached ships
[*] The galley's intended maximum carried weight was not enforced or displayed correctly
[*] An artillery galley ordered to fire at a building did not move into range
[*] Ships with no crew did not drift towards shore at the intended speed
[*] Resources in allied AI's stockpiles and unbuilt buildings were not shown
[*] Pastures could attempt to lure animals that had no land path to the pasture
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[b]Balance[/b]
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[*] Fortifications can be built in shallow water
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