Update 1.080 ~ Skirmisher AI

Ruin or Victory

Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.

[previewyoutube=mcJfCIpfC6A;full][/previewyoutube] [b]New Features and Improvements[/b] [list] [*] Added the Skirmisher AI [*] Many other improvements to the AI's logic [/list] [b]Corrections and Fixes[/b] [list] [*] Many AI bugs corrected [*] Some properties of ships were not restored after loading the game [*] Ammunition could not be taken from a packed cart or galley in some cases [*] Galleys could have difficulty beaching on some shorelines [*] Fishers did not find stockpiles very far away to drop off their food [*] Fishers sometimes gathered slowly when near the shoreline [*] Wild animals chased ships sailing close to shore [*] Aggressive human warriors did not automatically capture beached ships [*] The galley's intended maximum carried weight was not enforced or displayed correctly [*] An artillery galley ordered to fire at a building did not move into range [*] Ships with no crew did not drift towards shore at the intended speed [*] Resources in allied AI's stockpiles and unbuilt buildings were not shown [*] Pastures could attempt to lure animals that had no land path to the pasture [/list] [b]Balance[/b] [list] [*] Fortifications can be built in shallow water [/list]